Rohin Shah argues that many common arguments for AI risk (about the perils of powerful expected utility maximizers) are actually arguments about goal-directed behavior or explicit reward maximization, which are not actually implied by coherence arguments. An AI system could be an expected utility maximizer without being goal-directed or an explicit reward maximizer.
This is the first part of a survey of various ways that I’d like to see work on the theory of condensation develop. Condensation is a mathematical theory dealing with the organization of descriptions of the world into conceptual parts; some of the existing work on it is presented in the paper (Eisenstat 2025). This sequence will draw from that paper the definitions of random variable models and latent variable models, the notation for indexing subfamilies of variables in such models, and the objectivity theorem, Theorem 6.8. In the condensation paper, Section 3, Ideas, gives an overview of all of this. For more context on condensation, readers can refer to LessWrong posts including (Demski 2025, 2026; Gillen and Chiang 2026; Kirchner 2026). The first two posts of...

A: My claim here is that if you build artificial general intelligence (AGI) via any algorithm that’s choosing actions via reinforcement learning (RL) and/or model-based search and planning—a giant chunk of your AI textbook—then that’s just an utterly terrifying thing that you’re doing. You’re playing around with algorithms that, if they work at all, would tend to create ruthless, callous AGIs, AGIs which would happily exterminate humanity and run the world by themselves, given an opportunity.
Mercifully, large language models (LLMs) today are not in the category of “algorithms that choose actions via RL & search”. At least, not primarily—see LLMs are (still) mostly powered by imitative learning, not RL. So LLMs are outside the scope of this post. However, lots of other researchers and companies around...
(Last revised: June 2026. See changelog at the bottom.)
Part of the “Intro to brain-like-AGI safety” post series.
In the previous post, I discussed the “short-term predictor”—a circuit which, thanks to a learning algorithm, emits an output that predicts a ground-truth supervisory signal arriving a short time (e.g. a fraction of a second) later.
In this post, I propose that we can take a short-term predictor, wrap it up into a closed loop involving a bit more circuitry, and we wind up with a new module that I call a “long-term predictor”. Just like it sounds, this circuit can make longer-term predictions, e.g. “I’m likely to eat in the next 10 minutes”. This circuit winds up being a kind of hybrid between Temporal Difference...
(This comment is kinda poorly thought through, sorry, but it’s the best I can do right now and I don’t want to leave you hanging even longer.)
Hmmm. It’s possible that you’re onto something important, but I’m not convinced yet. :)
(It could be 0, but only if I incorrectly start to produce more enzymes in the meantime, the STP had been incorrectly outputting a high number.)
You’re brushing this aside, but to me it’s load-bearing. The R=1 output leads to more enzymes than R=0, and maybe even that small amount will wind up being too much. Probably not, but you ...
If you think reward-seekers are plausible, you should also think “fitness-seekers” are plausible. But their risks aren't the same.
The AI safety community often emphasizes reward-seeking as a central case of a misaligned AI alongside scheming (e.g., Cotra’s sycophant vs schemer, Carlsmith’s terminal vs instrumental training-gamer). We are also starting to see signs of reward-seeking-like motivations.
But I think insufficient care has gone into delineating this category. If you were to focus on AIs who care about reward in particular[1], you'd be missing some comparably-or-more plausible nearby motivations that make the picture of risk notably more complex.
A classic reward-seeker wants high reward on the current episode. But an AI might instead pursue high reinforcement on each individual action. Or it might want to be deployed, regardless of reward. I...
IIUC, reward-seeking is not goal misgeneralization, it's reward hacking / outer-misalignment?
(It would also be nice to include a definition of reward-seeking in the post).
This post was written by Peli Grietzer, inspired by internal writings by TJ (tushita jha), for AOI[1]. The original post, published on Feb 5, 2024, can be found here: https://ai.objectives.institute/blog/the-problem-with-alignment.
The purpose of our work at the AI Objectives Institute (AOI) is to direct the impact of AI towards human autonomy and human flourishing. In the course of articulating our mission and positioning ourselves -- a young organization -- in the landscape of AI risk orgs, we’ve come to notice what we think are serious conceptual problems with the prevalent vocabulary of ‘AI alignment.’ This essay will discuss some of the major ways in which we think the concept of ‘alignment’ creates bias and confusion, as well as our own search for clarifying concepts.
At AOI, we try to...
"Perhaps I'm confused, but this feels like what someone who misunderstood the Berkeley Model of Alignment and accidentally strawmanned it would write?"
You'd have to elaborate what you suspect the misunderstanding might have been, or what feels inconsistent here?
Summary: I define memoryless Cartesian environments (which can model many familiar decision problems), note the similarity to memoryless POMDPs, and define a local optimality condition for policies, which can be roughly stated as "the policy is consistent with maximizing expected utility using CDT and subjective probabilities derived from SIA". I show that this local optimality condition is necesssary but not sufficient for global optimality (UDT).
I'll define a memoryless Cartesian environment to consist of:
My point for this post is that we need a plan for RL & search AGI, and that we don’t have one. A plan might involve a certain starting training environment in addition to a certain reward function. Sure.
If you’re suggesting that, as long as the training environment is good (e.g. a loving family with adequate socializing), then we can use some straightforward reward function (e.g. “reward when the supervisor presses the ‘approve’ button”), and the AI will still wind up being genuinely nice, then I strongly disagree. E.g. plenty of human sociopaths grow... (read more)